# WORLD RUN: clean cartoon Tokyo landmarks

Nine architectural landmarks were rebuilt in Higgsfield 3D Jutsu with explicit geometry and portable materials on 2026-09-13. These replace the earlier photo-textured Tripo models in the running game and map explorer. The originals remain in the authoring archive.

Project: https://higgsfield.ai/3d-jutsu/f710cfff-5e2a-4881-a2cd-5a3b067782fb

The new models use rounded architectural shapes, distinct blue window panes, solid painted colors, visible columns and continuous roof geometry. There are no photographic surface textures. The 雷門 lettering is a locally rasterized text decal fitted to the lantern surface. Asset vertices are consolidated into a few material batches; each GLB records its exact committed scene revision.

| Model | Recognizable features retained | Reference |
|---|---|---|
| Zojo-ji main hall | Broad double eaves, vermilion posts, white walls, entrance steps | https://www.zojoji.or.jp/en/ |
| Tokyo Station Marunouchi | Red-brick horizontal facade, cream trim, two end domes, central entrance | https://www.gotokyo.org/en/destinations/central-tokyo/tokyo-station-and-marunouchi/index.html |
| Shibuya109 | Rounded silver frontage and pink 109 lettering | https://shibuya109.jp/ |
| Mode Gakuen Cocoon Tower | Ovoid blue glass and crossing white structural bands | https://www.mode.ac.jp/tokyo/facilities |
| Tokyo Metropolitan Government Building No.1 | Common base, two stepped towers, vertical fins and window grids | https://www.gotokyo.org/en/spot/74/ |
| Kaminarimon | Red columns, broad tiled roof, hanging 雷門 lantern and two guarded bays | https://www.senso-ji.jp/english/ |
| Senso-ji five-storied pagoda | Exactly five diminishing roof tiers and a connected golden ringed finial | https://www.senso-ji.jp/english/ |
| Asahi Super Dry Hall | Flared charcoal hall and horizontal gold flame | https://www.asahigroup-holdings.com/en/company/headquarters/ |
| Tokyo Skytree | Open lattice supports, two observation decks and long antenna | https://www.gotokyo.org/en/spot/6/index.html |

Building names and distinctive silhouettes identify the depicted places. These are compact cartoon interpretations, not surveyed replicas, official models or endorsements. New appearances preserve the existing game's placement, collision clearance, map controls, airport, park and 19 ordered Ginza Line stations.

The editable scene, generation scripts, GLB reports and inspection renders are retained in `work/tokyo-landmark-cartoon` in the local authoring workspace. No third-party model download or image/video generation credit purchase was used for this rebuild.

Final source scene revision: 4. The game meshes are extracted from revision 3; revision 4 changes only the collection camera. All mesh, material, accessor, buffer-view and binary data are verified identical between those exports.

The nine runtime models total 241,878 triangles and 14,325,244 bytes. All pass glTF validation with zero errors and warnings. The only bitmap is the Japanese lantern text, not a photographic surface.
